Tin Man

1-1 The Tin Man is a mini-chef, who constantly alternates between carrying his arms around and shooting a green laser. It is tiny compared to a vast number of others in the game, although relatively simple to win. What is known about this top-level mini-boss is that he was sent by the FBI in an attempt to prevent the alien from progressing further to the level. He acts as a precursor to the boss to follow. This boss is only seen on the first level of 1-1, in front of the 'Steakery Cakery', near the fence with the newgrounds symbol. This boss is incredibly predictable. To start, he will load to the other side of the screen, with his arms waved. Start by jumping on the green awning first, then lowering and shooting the robot. Jump on him as he runs back to the right. When you're on the right again, jump to the ground and shoot him madly. (Once on the central building sill, you'll still have to jump in the air to avoid being hit.) Once it is back on the right side of the screen again, a cannon will emerge from its metallic head. A green laser will fire at your head. When you're done, jump back on the green awning, as the laser will fire at ground level. The robot will then get up and run to the Charging Tin Man on the floor, then to the right and will shoot your laser. When the Tin Man crouches, jump back onto the sill before the cannon appears. He then runs to the left, thus repeating the simplistic process again. It will glow green and accelerate your attacks once you lose three quarters of your health, so you will have to be more alert when the time comes.



Trivialidades

 * Esse chefe foi transformado em uma figura junto com o alienígena principal, um agente do FBI e 'Synji'.
 * O mesmo chefe pode ser visto na capa da versão GBA, junto com o chefe principal para o primeiro nível.
 * Ele é o primeiro chefe (mini) a ser visto no jogo.
 * Na versão GBA do jogo em 3-2, ele é visto novamente, exceto que ele é verde. Assume-se que foi reparado pela Área 51 ou por uma.